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JS
1
$(window).load(function () {
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  init();
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  });
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function init()
6
        {
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            createJSInit();
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        }
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        var canvas;
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        var stage;
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        var texture;
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        var textureData;
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        var skeletonData;
16
        
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        function createJSInit()
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        {
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            canvas = document.getElementById("canvas");
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            stage = new createjs.Stage(canvas);
21
            
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            texture = new Image();
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            texture.onload = function()
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            {
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                $.getJSON(
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                    "http://www.effecthub.com/uploads/codefile/6E746C6D-1745-A319-061D-40A293BFE685/texture.json",
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                    function(data)
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                    {
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                        textureData = data;
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                        $.getJSON(
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                            "http://www.effecthub.com/uploads/codefile/B49EF373-B963-AA56-A476-E5E6CE3F2CEF/skeleton.json?r=" + Math.random(),
32
                            function(data)
33
                            {
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                                skeletonData = data;
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                                dragonBonesInit();
36
                            }
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                        )
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                    }
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                );
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            }
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            texture.src = "http://dragonbones.github.io/demo/assets/knight/texture.png";
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        }
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        var factory;
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        var armature;
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CSS
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body{
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  background:#F0F0ED;
3
}
 
HTML
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<script src="http://dragonbones.github.io/demo/js/createjs.js"></script>
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<script src="http://dragonbones.github.io/demo/js/dragonBones.js"></script>
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<script src="http://dragonbones.github.io/demo/js/dragonBonesCreateJS.js"></script>
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    <div id="canvasHolder">
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        <canvas id="canvas" width="900" height="600"></canvas>
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    </div>
 

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