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JS
1
/*
2
 * адаптивная настройка
3
 */
4
var settings = {
5
  particles: {
6
    length:   500, // Количество частиц
7
    duration:   2, // Задержка
8
    velocity: 100, // Сдвиг частицы в секунду на пиксель
9
    effect: -0.75, // Радиус силуэта
10
    size:      30, // размер частицы
11
  },
12
};
13
(function(){var b=0;var c=["ms","moz","webkit","o"];for(var a=0;a<c.length&&!window.requestAnimationFrame;++a){window.requestAnimationFrame=window[c[a]+"RequestAnimationFrame"];window.cancelAnimationFrame=window[c[a]+"CancelAnimationFrame"]||window[c[a]+"CancelRequestAnimationFrame"]}if(!window.requestAnimationFrame){window.requestAnimationFrame=function(h,e){var d=new Date().getTime();var f=Math.max(0,16-(d-b));var g=window.setTimeout(function(){h(d+f)},f);b=d+f;return g}}if(!window.cancelAnimationFrame){window.cancelAnimationFrame=function(d){clearTimeout(d)}}}());
14
 
15
/*
16
 * Класс точки
17
 */
18
var Point = (function() {
19
  function Point(x, y) {
20
    this.x = (typeof x !== 'undefined') ? x : 0;
21
    this.y = (typeof y !== 'undefined') ? y : 0;
22
  }
23
  Point.prototype.clone = function() {
24
    return new Point(this.x, this.y);
25
  };
26
  Point.prototype.length = function(length) {
27
    if (typeof length == 'undefined')
28
      return Math.sqrt(this.x * this.x + this.y * this.y);
29
    this.normalize();
30
    this.x *= length;
31
    this.y *= length;
32
    return this;
33
  };
34
  Point.prototype.normalize = function() {
35
    var length = this.length();
36
    this.x /= length;
37
    this.y /= length;
38
    return this;
39
  };
40
  return Point;
41
})();
42
 
43
/*
 
CSS
1
html, body {
2
  height: 100%;
3
  padding: 0;
4
  margin: 0;
5
  background: #000;
6
}
7
canvas {
8
  position: absolute;
9
  width: 100%;
10
  height: 100%;
11
}
 
HTML
1
<canvas id="pinkboard"></canvas>
 

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