import flash.filters.DisplacementMapFilter;
import flash.filters.DisplacementMapFilterMode;
import flash.geom.Rectangle;
import flash.display.BitmapData;
import flash.display.Bitmap;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.display.Sprite;
import flash.geom.ColorTransform;
import flash.filters.BlurFilter;
import flash.display.BlendMode;
[SWF(frameRate="60", backgroundColor="0xffffff")]
public class FlashTest extends Sprite {
public var emitter:Emitter;
public var canvas:BitmapData;
public var buffer:BitmapData;
private var iParticles:uint = 0;
private var particlesLength:uint = 0;
private var console:Console;
private var blurFilter:BlurFilter;
private var blurFilter2:BlurFilter;