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ActionScript
1
package {
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    import flash.display.Bitmap;
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    import flash.display.BitmapData;
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    import flash.display.Sprite;
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    import flash.display.StageAlign;
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    import flash.display.StageQuality;
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    import flash.display.StageScaleMode;
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    import flash.events.Event;
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    import flash.geom.Rectangle;
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    [SWF(width = '600', height = '600')]
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    public class Slaash extends Sprite
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    {
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        private var lux : Lux;
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        private var lucioles : Lucioles;
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        private var output : BitmapData;
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        function Slaash()
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        {
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            stage.stageFocusRect = mouseEnabled = mouseChildren = tabEnabled = tabChildren = false;
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            stage.scaleMode = StageScaleMode.NO_SCALE;
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            stage.align = StageAlign.TOP_LEFT;
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            stage.fullScreenSourceRect = new Rectangle(0, 0, 600, 600);
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            stage.quality = StageQuality.HIGH;
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            stage.frameRate = 64;
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            opaqueBackground = 0x0;
 

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