Recommendation
More Effects...
ActionScript
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//forked from http://wonderfl.net/c/werJ/
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package
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{
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    import flash.display.Bitmap;
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    import flash.display.BitmapData;
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    import flash.display.Sprite;
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    import flash.events.*;
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    import flash.filters.BlurFilter;
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    import flash.geom.ColorTransform;
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    import flash.geom.Matrix;
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    import flash.geom.Point;
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    [SWF(width = "465", height = "465", backgroundColor = "0", frameRate = "60")]
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    public class Main extends Sprite
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    {
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        private const W:int = 465;
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        private const H:int = 465;
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        private var _particles:Vector.<Particle> = Vector.<Particle>([]);
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        private var _startX:Number;
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        private var _startY:Number;
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        private var _canvas:BitmapData;
 

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