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ActionScript
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// forked from checkmate's fladdict challenge for professionals
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/**
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 * Theme:
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 * Play with BitmapPatterBuilder.
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 * Purpose of this trial is to find the possibility of the dot pattern.
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 *
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 * by Takayuki Fukatsu aka fladdict
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 **/
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package {
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    import flash.display.Bitmap;
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    import flash.display.BitmapData;
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    import flash.display.Graphics;
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    import flash.display.Sprite;
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    import flash.display.StageScaleMode;
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    import flash.display.Shape;
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    import flash.events.*;
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    import flash.geom.*;
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    public class Professional extends Sprite {
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        private var alphabet:Array;
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        private var alpCoord:Vector.<Point> = new Vector.<Point>();
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        private var counter:int = 0;
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        private var position:Vector3D = new Vector3D(0, 0, 0);
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        private var angle:Number = 0;
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        private var omega:Number = 0;
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        private var matrix:Matrix = new Matrix();
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        private var screen:BitmapData = new BitmapData(465, 465, false, 0);
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        private var canvas:Shape = new Shape();
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        private var field:BitmapData = new BitmapData(48, 48, true, 0);
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        private var letter:BitmapData = new BitmapData(132, 8, true, 0);
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        public function Professional() {
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            stage.scaleMode = StageScaleMode.NO_SCALE;
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            alphabet = [_build("7c2221227c00"), _build("7f4949493600"), _build("3e4141412200"),                          // ABC
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                        _build("7f4141423c00"), _build("7f4949494100"), _build("7f0909090100"), _build("3e4149493a00"),  // DEFG
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                        _build("7f0808087f00"), _build("00417f410000"), _build("2040413f0100"), _build("7f0814224100"),  // HIJK
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                        _build("7f4040404000"), _build("7f020c027f00"), _build("7f0408107f00"), _build("3e4141413e00"),  // LMNO
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                        _build("7f0909090600"), _build("3e4151215e00"), _build("7f0919294600"), _build("264949493200"),  // PQRS
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                        _build("01017f010100"), _build("3f4040403f00"), _build("1f2040201f00"), _build("1f601c601f00"),  // TUVW
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                        _build("631408146300"), _build("070870080700"), _build("615149454300"), _build("000000000000")]; // XYZ
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            for (var i:int=0; i<48; i++) {
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                alpCoord.push(new Point(i*30%48, int(i*0.625)%6*8));
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                field.copyPixels(alphabet[i%26], alphabet[0].rect, alpCoord[alpCoord.length-1]);
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            }
 

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