[ SWF (width = '465', height = '465', backgroundColor = '0x000000', frameRate = '30')]
public class SLICES extends Sprite
private var w : uint = 466, h : uint = 466;
private var s : BitmapData = new BitmapData (w, h, true, 0);
private var r : Rectangle = new Rectangle (0, 0, w / 2, h / 2);
private var e : BitmapData = new BitmapData (w / 2, h / 2, true, 0),
d : BitmapData = e.clone ();
private var b : BlurFilter = new BlurFilter (1.5, 1.5, 2);
private var o : Array = [new Point(), new Point()];
private var v : Vector.<Matrix> = new <Matrix>
new Matrix ( 1, 0, 0, -1, 0, h),
new Matrix (-1, 0, 0, 1, w, 0),
new Matrix (-1, 0, 0, -1, w, h)
private var a : Array = map ();
private var seed : uint = 0xCC;
private var n : Number = Math.random () * 360;
private var p : Point = new Point (0, 0);
private var octaves : uint = 2;
private var ca : ColorTransform = new ColorTransform (1, 1, 1, 0.99);
private var cb : ColorTransform = new ColorTransform ();