Rendering engine and physics demo with a keyboard controlled Pitts-Special flight simulator.
This demo involves the rendering engine customisation aspect with many custom shaders through layered rendering, and the physics engine exploitation on the other side. It also involves many interaction functions and procedural animations. The physical engine is not particularly heavily involved, the flight model is simply a specific way to use physics engine’s base functions. It also demons
This demo involves the rendering engine customisation aspect with many custom shaders through layered rendering, and the physics engine exploitation on the other side. It also involves many interaction functions and procedural animations. The physical engine is not particularly heavily involved, the flight model is simply a specific way to use physics engine’s base functions. It also demons