ARTIST - CHARACTER
Full Time,  Rebellion Developments Ltd
Oxford, OX2, GB
Oxford, , United Kingdom
Description
Rebellion Oxford is looking for an experienced character artist who is passionate about creating memorable and high quality characters for various major console, pc and mobile projects. Successful applicants will be talented and highly-motivated, with a genuine interest in playing games.
Want to know more? You can watch out video here;
Inside the Rebellion Art Team
This is a full-time role based in-house at our Oxford headquarters, you must be able to legally work in the UK.
Requirements
Expert 3D ability with ZBrush and either 3ds Max or Maya
Create texture maps using ZBrush, 3ds Max, Maya, and Substance
First-class material creation skills based on an understanding of games shaders and real-world surface types
Strong technical understanding of console limitations and knowledge of efficient artwork techniques
Strong understanding of anatomy, scale, proportion and stance
Ability to translate concept and reference artwork into 3D character assets
Good communication skills, willingness to accept and follow direction
A working knowledge of PBR materials systems is an advantage
Experience of working with photogrammetry data is an advantage
Experiences of working in games development is an advantage, but this role is open to all talented applicants.
Please include a link to your portfolio of examples demonstrating outstanding visual and technical ability.
Responsibilities would include;
Create character artwork for in-game use to the highest visual quality
Creation of character textures and materials - baking normals, UV-ing and generation of PBR textures
Creation of character geometry through ZBrush sculpt to final ingame model, LOD models and skinning
Create initial character designs with input from concept artwork and mood boards
Oversee character artwork from out-source teams, giving feedback and guidance with assistance from Rebellion’s Out-Source Manager
Be responsive to deadlines and work well under pressure
Collaborate productively within a multi-disciplined team environment
Work effectively and understand prioritisation
Work to a functional and aesthetic brief, within technical constraints
Apply for This Job
Rebellion Oxford is looking for an experienced character artist who is passionate about creating memorable and high quality characters for various major console, pc and mobile projects. Successful applicants will be talented and highly-motivated, with a genuine interest in playing games.
Want to know more? You can watch out video here;
Inside the Rebellion Art Team
This is a full-time role based in-house at our Oxford headquarters, you must be able to legally work in the UK.
Requirements
Expert 3D ability with ZBrush and either 3ds Max or Maya
Create texture maps using ZBrush, 3ds Max, Maya, and Substance
First-class material creation skills based on an understanding of games shaders and real-world surface types
Strong technical understanding of console limitations and knowledge of efficient artwork techniques
Strong understanding of anatomy, scale, proportion and stance
Ability to translate concept and reference artwork into 3D character assets
Good communication skills, willingness to accept and follow direction
A working knowledge of PBR materials systems is an advantage
Experience of working with photogrammetry data is an advantage
Experiences of working in games development is an advantage, but this role is open to all talented applicants.
Please include a link to your portfolio of examples demonstrating outstanding visual and technical ability.
Responsibilities would include;
Create character artwork for in-game use to the highest visual quality
Creation of character textures and materials - baking normals, UV-ing and generation of PBR textures
Creation of character geometry through ZBrush sculpt to final ingame model, LOD models and skinning
Create initial character designs with input from concept artwork and mood boards
Oversee character artwork from out-source teams, giving feedback and guidance with assistance from Rebellion’s Out-Source Manager
Be responsive to deadlines and work well under pressure
Collaborate productively within a multi-disciplined team environment
Work effectively and understand prioritisation
Work to a functional and aesthetic brief, within technical constraints
Apply for This Job
Rebellion
2019-05-09
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