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51 Stellar 3ds Max Tutorials

From: http://cgi.tutsplus.com/articles/51-stellar-3ds-max-tutorials--cg-773


Since all you Max users out there begged and pleaded so much, I have have rallied the troops and prepared an onslaught of 51 3ds Max tutorials for you!  Some old, and some new, they are bound to keep you quite busy for the next week....or month for that matter....well at least until I post the next roundup down the line anyway.


    Shoaib Khan teaches you how to create powerful lens flares using only 3ds Max.

    Model a gun, and use Particle Flow to control the bullets.  Also, explore features like Find Target and Spawn.  Part 1  Part 2  Part 3.

    Explore texture mapping, lighting, and Final Gather for rendering in Mental Ray.

    Learn polygon modeling and texture mapping techniques by re-creating the detachable bullet from the movie "Wanted".  Part 1  Part 2  Part 3  Part 4.

    Learn how to apply multiple materials to a single mesh object, through the simple, yet powerful, method of the multi sub object.

    Learn to create particles in 3ds Max with PF Source, and add text, blurs, and butterflies in After Effects.

    Learn how to create a text explosion effect, as seen in the promo for Video Copilot's "The Bullet".

    Learn how to model and texture some DNA, add text to your scene, and create a reflective plane.

    Make an object that leaves particles as it moves using Particle Flow, and create a mesher to affect the floor.

    Learn how to animate a pool table scene with balls that react to one another using realistic physics.  Part 1  Part 2

    Create Skittles with Particle Flow, and apply multiple materials to a particle system, then composite the final animation in After Effects.  Part 1  Part 2

    Model a tennis racquet using splines and modifiers, and then texture it with Mental Ray.

    Make a car crash into a pile of bricks....nuff said.

    Learn to use Turbo Smooth, Morpher, and material ID's to animate facial expressions.

    Set up materials to make a clay looking scene.

    Learn to set up and render a toon style scene.

    Learn how to set up and render with Radiosity Lighting.

    In this huge tutorial series you will use 3ds Max along with Photoshop, Syntheyes, and After Effects, to re-create the Terminator's deteriorated face effect.

    Via the Creative Cow, Michael Park shows you how to recreate the new James Bond intro using the default scanline renderer, minimal modeling, and standard materials.

    In a 2 part tutorial using 3ds Max and After Effects, you will learn how to create a realistic shotgun blast.  Part 1  Part 2

    Use HDRIs and Vray to light a castle scene.

    Explore complex unwrapping and designing of pixel stretch free UV maps for texture-baking.

    Follow the workflow of modeling, sculpting, re-topologizing, optimizing UV's, normal and light map generation, and texturing.

    Look at a simple way to make a very cool render using the free plugin "Greeble".

    A brief walkthrough of modeling a quad bike, using some basic reference images.

    Model a realistic pocket watch, then set up the lights, and render with Fryrender using fry materials.  Also learn how to work with tonemapping and layer blending controls.

    Learn about creating a camera projection for an animation, with pointing photo realism, and maintaining render speed with Mental Ray.

    A video tutorial on modeling the torso of a knight.

    Model a bust sculpture of a Roman soldier.

    Learn some nifty looking global illumination and sun lighting tricks.

    Learn some nifty looking global illumination and sun lighting tricks, same as above, but in Mental Ray

    Learn how to model and render Asanti wheels using photo reference.

    Learn how to create very realistic reflective shaders using Mental Ray and its Max Bounce option.

    Create microscopic cells with a lot of close up detail.

    Learn how to cast soft shadows with a fast rendering lighting array.  Also break up text characters and animate them individually.

    Build an organic mesh from a sphere with noise modifiers, and use procedural textures to give it an uneven monster skin.

    Create ground destruction in 3ds Max using Particle Flow.  Part 1  Part 2.

    Create a high quality crater over live action footage with the displace modifier.  Part 1  Part 2  Part 3.

    Learn to create growing 3d vines, and composite a Z-depth pass for DOF in After Effects.

    Create 3d text with a seamless background, and use a skylight to generate soft shadows.

    Learn some simple UV mapping techniques using DeepUV.

    Re-create the popular bullet time effect from the Matrix.

    Create a very basic rendition of Disney Pixar's Bolt.

    Watch the making of this awesome looking Autobot animation.

    Learn to create the ever popular chrome looking material in a few simple steps.

    Learn to create 3d diamonds, and render using Vray.

    Watch the workflow of Grant Warwick in his making of his character, Hadron.

    Learn how to create a realistic gold material in just a few easy steps.

    Check out the render and lighting adjustment for neo-classical room design.

    Watch the workflow on how to create this spectacular render using 3ds Max and Zbrush.

    Learn some great techniques for complex multi-channel texturing and advanced shading.

    If you enjoyed this post, please give it a vote on Digg or a stumble to say thanks!


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inforly

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2014-09-05
>>Back to 3DMax group


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